Tuesday, July 27, 2010

Dreadnought Arm Modification

I had picked up a standard Dreadnought and a set of extra arms, which included several from the Assault on Black Reach set. My plan is to have several arm options. Breaking from my magnet preference, I decided friction was enough to hold the arms in place during games. Like many Dreadnought makers before me, I also found the AoBR arm holes were smaller than the standard Dreadnought kit. Some converting is required to make them work.

A quick look through my tool box found that a 3/16" drill bit was the proper size for the standard Dreadnought. I didn't feel the plastic around the current AoBR hole would stand the strain of drilling, let alone attaching and reattaching for game play and storage. However, with a bit of reinforcement, it should work out alright. I used sprue bits, cut to size and glued in place, as shown in the first picture. I used more than enough glue, to help fill in the gaps between sprue and the existing attachment hole.

Once the glue dried, I took the 3/16" inch drill and bored the bigger hole. I was concerned with using a power drill on this work, so actually used the drill bit like you would a Hobby Drill. In other words, I simply held it in place with my hand, and spun it with my fingers to drill the hole larger. It took a bit of wrangling that way, but I was happy with the results.

I took a cue from John over at Santa Cruz Warhammer and decided to 'plate off" the inside of the arm so you can't see the sprue bits. It gives a cleaner look, and is similar to the way the standard Dreadnought arms come on their sprue. Using a pencil, I traced the outline on a piece of thin plasticard, cut it with a knife, and dry-fitted it in place. Before I glued the plasticard on, I used a standard hole punch to make the hole in the plasticard, roughly estimating the location. Once glued in place, I then cut and filed the excess and beveled the edge.

1 comment:

  1. Drill bits, plasticard, and superglue...it doesn't get much better than that.